CHEF SQUAD - NPCs

CHARACTERS

Softwares Used:  Zbrush (highpolys); Maya (topology and UVs); Marmoset Toolbag (bakes); Substance Painter (textures)

Chef Squad is a published mobile game by Melting Games. I had the chance on working on it while at Eldorado Studio, a former outsourcing company for animation and games.

Our team had to model several waiters characters to serve as NPCs for Chef Squad in a really short time. These are the models that I was responsible for, under the supervision of Eiti Sato.

I’ve fully modeled and texture them.

MODELS & TEXTURES