CHEF SQUAD - NPCs
CHARACTERS
Softwares Used: Zbrush (highpolys); Maya (topology and UVs); Marmoset Toolbag (bakes); Substance Painter (textures)
Chef Squad is a published mobile game by Melting Games. I had the chance on working on it while at Eldorado Studio, a former outsourcing company for animation and games.
Our team had to model several waiters characters to serve as NPCs for Chef Squad in a really short time. These are the models that I was responsible for, under the supervision of Eiti Sato.
I’ve fully modeled and texture them.
MODELS & TEXTURES









































