DORIAN PAVUS

CHARACTER (WIP)

Softwares Used: 

Zbrush (highpolys);

Maya (topology and UVs);

Substance Painter (textures)

This is a fanart I'm currently developing of Dorian Pavus, a character from the game Dragon Age Inquisition. There are still some pieces that require more work, but most of the highpoly is currently finished.

The hair is only an early blockout so far, because he’s going to have hair cards. Next I’m moving for the next steps which are the lowpoly topology, UVs and bake.

I’m aiming for a stylized realism with this project, with forms and shapes inspired by the Dishonored game series’ concept artists - Cedric Peyravernay, Sergey Kolesov and Piotr Jabłoński.

His texture work is going to be handpainted to show off this skill that I have and which is still underepresented in my portfolio.

MODEL & TEXTURES