THE BEACH SHARK
CHARACTER & PROPS
Softwares Used: Zbrush (highpolys); Maya (props modeling, low poly topology and UVs); Substance Painter (textures); Marmoset Toolbag (bakes and render)
This is a project that I’ve made when I was tired of long projects and wanted to finish really quickly a game ready model that would be both cute and fun.
I was inspired by the design of the Marvel's character Jeff, the Land Shark - It's so cute that I felt like making something somewhat similar.
MODELS & TEXTURES
















