GHOSTS OF RUIN
CREATURES & CHARACTER ASSETS
Softwares Used: Zbrush (highpolys); Maya (topology)
Ghosts of Ruin is an animated tv series that I had the opportunity to work on while I was at Eldorado Studio, a former outsourcing company for animation and games.
I worked on the modeling of multiple creatures and assets for this project.
This is the official YouTube channel of the project:
MODELS



Yara




I was responsible for modeling the highpoly for this particular hairstyle on the left for Yara.
(I wasn't responsible for modeling her head)
And also her battle boots, and suit.




Yara’s suit and battle boots.
(texture artist: Rubén Rey)
Creatures






My team at Eldorado Studio was responsible for modeling all the creatures in the show.
All of them were a collaborative work and I’ve worked in all of them. But I’ve contributed a lot especially with ones highlighted here.
Ape Zombie Beast
& Rover




Lovecraftian
Tentacle






Dogs
